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Wiki/Blessings

Kits

Blessings

The elemental kits: passives, resource rules, and the techniques they grant.

What a blessing decides#

A blessing is the closest thing the game has to a class. Picking one sets three things at once: the element you fight with, a set of passives that apply for the whole match without you doing anything, and the pool of techniques you may equip.

Each blessing also runs a resource that builds during the match, some from damage you deal, some from damage you take or healing you do, which is what its heaviest moments are paid for with. The trigger and ceiling for each are listed with the kit below.

Every kit (6)#

Kōjin Katon

Fire burster. Builds Heat by landing damage and cools off when idle; burns, cages and blasts foes, then calls Scorched Earth. · Offensive

Resource: Heat · builds on damage dealt · max 100

Passives

  • Bonus health: 0
  • Damage dealt: 110%
  • Move speed: 110%

Techniques

  • Kōjin Fireball
  • Firecage
  • Flame Nova
  • Engulf
  • Scorched Earth

Fūjin Futon

Wind skirmisher. Builds Momentum by landing hits; the fastest mover. Rasengan up close, Rasen Shuriken and Gale Slash at range, then a Tempest that pulls foes in. · Offensive

Resource: Momentum · builds on damage dealt · max 100

Passives

  • Bonus health: 0
  • Damage dealt: 105%
  • Move speed: 115%
  • Chakra regen: +2

Techniques

  • Rasengan
  • Gale Slash
  • Rasen Shuriken
  • Flicker Step
  • Tempest

Yomi Neutral

Gravity controller. Builds Void by dealing and taking damage; pulls, repels and absorbs before casting Chibaku Tensei. · Offensive

Resource: Void · builds on damage dealt or taken · max 100

Passives

  • Bonus health: 20
  • Damage taken: 90%
  • Damage dealt: 105%

Techniques

  • Banshō Ten'in
  • Kamui
  • Fūjutsu Kyūin
  • Shinra Tensei
  • Chibaku Tensei

Raijin Raiton

Lightning glass-cannon. Builds Static by landing hits and charges fastest; Chidori pierces up close, Chain Lightning arcs across several foes, then Judgment Bolt. · Offensive

Resource: Static · builds on damage dealt · max 100

Passives

  • Bonus health: 0
  • Damage dealt: 110%
  • Move speed: 110%

Techniques

  • Chidori
  • Flash Step
  • Lightning Stream
  • Raijin Chain Lightning
  • Judgment Bolt

Izanami Doton

Earth controller. Builds Patience on damage dealt and taken. Passive: roots, stuns, silences and chills from your jutsu last 20% longer. Unleashes Upheaval. · Controller

Resource: Patience · builds on damage dealt or taken · max 100

Passives

  • Bonus health: 0

Techniques

  • Root Pulse
  • Earth Prison
  • Gravity Bolt
  • Landslide
  • Upheaval

Ryujin Suiton

Water offensive. Builds Tide by landing attacks; fires Water Bullet, heals nearby allies with Nourishment, crashes a Tidal Wave and traps close foes in Water Prison, then calls Leviathan. · Offensive

Resource: Tide · builds on damage dealt · max 100

Passives

  • Bonus health: 0
  • Damage dealt: 110%
  • Move speed: 110%

Techniques

  • Water Bullet
  • Nourishment
  • Tidal Wave
  • Water Prison
  • Leviathan