Wiki/Jutsu
What techniques cost, what they do, and where they come from.
A jutsu costs chakra and then goes on cooldown. Chakra is your moment-to-moment budget — it regenerates through the match, so running dry is temporary — while the cooldown is what stops a technique being used twice in a row. A technique you cannot afford and a technique still cooling down both read as unavailable on the bar.
Every technique is one of five kinds, and the mix you take is most of what decides how you play:
Most techniques belong to a blessing and can only be equipped by a ninja carrying it. A smaller set is standalone — available whatever you have picked — and one, Substitution, is universal: everyone has it and nobody equips it, so it never costs you a slot.
Damage and radius are blank for techniques whose effect is not a single hit — buffs, movement, and summons carry their numbers in phases.
| Technique | Element | Category | Chakra | Cooldown (s) | Damage | Radius | Blessing |
|---|---|---|---|---|---|---|---|
| Chakra Burst Unleash a shockwave of chakra energy in all directions. | Neutral | Offense | 40 | 3 | 35 | 7 | Standalone |
| Chakra Armour Harden your body with chakra armour — temporary invulnerability. | Neutral | Defense | 25 | 6 | — | — | Standalone |
| Fireball Launch a fireball toward the aim point; it explodes on impact. | Katon | Offense | 45 | 5 | 50 | 8 | Standalone |
| Healing Art Channel medical ninjutsu to steadily restore health. | Neutral | Support | 35 | 10 | 60 | — | Standalone |
| Substitution Replace your body with a decoy and vanish to safety. | Neutral | Defense | 50 | 1 | — | — | Universal |
| Engulf Maintain a close burning jet that damages and ignites enemies caught in it. | Katon | Offense | 25 | 5 | 60 | 6 | Amaterasu |
| Fireball Launch a focused fireball that explodes on impact. | Katon | Offense | 30 | 3 | 45 | 10 | Amaterasu |
| Firecage Burst flame around you to punish nearby enemies. | Katon | Defense | 35 | 7 | 35 | 6 | Amaterasu |
| Flame Nova Detonate a nova of fire that launches enemies back. | Katon | Offense | 40 | 6 | 50 | 7 | Amaterasu |
| Scorched Earth Turn the battlefield beneath you into a massive fireburst. | Katon | Ultimate | 0 | 1 | 90 | 11 | Amaterasu |
| Chakra Blade Infusion Run chakra through your weapon, empowering every hit for a short window. | Neutral | Offense | 35 | 12 | 35 | 7 | Standalone |
| Chakra Bullet Compress raw chakra into a fast projectile and fire it through the aim point. | Neutral | Offense | 30 | 1 | 35 | 7 | Standalone |
| Chakra Cannon Channel a continuous beam of shaped chakra toward the aim point. | Neutral | Offense | 45 | 1 | 35 | 7 | Standalone |
| Chakra Disc Shape chakra into a cutting disc and launch it along the aim line. | Neutral | Offense | 34 | 1 | 35 | 7 | Standalone |
| Cherry Blossom Impact Focus chakra into one decisive strike and release it as a ground-breaking shockwave. | Neutral | Offense | 35 | 1 | 35 | 7 | Standalone |
| Chidori One Thousand Birds — a lightning-infused piercing strike. | Raiton | Offense | 50 | 10 | 35 | 7 | Standalone |
| Cyclone Spin a cyclone that knocks enemies away. | Futon | Offense | 32 | 7 | 32 | 6 | Fūjin |
| Flicker Step Flicker through the wind to a safer position. | Futon | Mobility | 20 | 6 | 35 | 7 | Fūjin |
| Gale Slash Cut forward with a blade of compressed wind. | Futon | Offense | 28 | 3 | 42 | 10 | Fūjin |
| Tempest Unleash a tempest that blasts nearby enemies away. | Futon | Ultimate | 0 | 1 | 78 | 9 | Fūjin |
| Wind Veil Wrap yourself in wind for a brief evasive guard. | Futon | Defense | 25 | 10 | 35 | 7 | Fūjin |
| Gale Step Ride the gale to swiftly reposition out of danger. | Futon | Mobility | 20 | 6 | 35 | 7 | Hayabusa |
| Gust Shield Wrap yourself in a swirling gust barrier. | Futon | Defense | 25 | 10 | 35 | 7 | Hayabusa |
| Heaven's Wind Invoke the winds of heaven in a burst that clears all nearby foes. | Futon | Ultimate | 0 | 1 | 70 | 9 | Hayabusa |
| Updraft Create a powerful updraft that launches nearby enemies into the air. | Futon | Offense | 28 | 7 | 30 | 6 | Hayabusa |
| Wind Heal Channel the gentle wind to steadily restore your health. | Futon | Support | 20 | 5 | 45 | 7 | Hayabusa |
| Hiraishin The Flying Thunder God technique — a blistering long-range blink. | Neutral | Mobility | 35 | 7 | 35 | 7 | Standalone |
| Arc Bolt Fire a crackling arc bolt at a distant enemy. | Raiton | Offense | 24 | 3 | 38 | 9 | Inazuma |
| Spark Heal Channel healing sparks of lightning chakra to restore health. | Raiton | Support | 22 | 6 | 45 | 7 | Inazuma |
| Speed Surge Surge with electric speed to reposition in an instant. | Raiton | Mobility | 18 | 5 | 35 | 7 | Inazuma |
| Surge Burst Release a surge of lightning in all directions. | Raiton | Offense | 30 | 6 | 40 | 6 | Inazuma |
| Thunderbolt Rush Unleash Thunderbolt Rush — rapid chain lightning that arcs across multiple foes. | Raiton | Ultimate | 0 | 1 | 68 | 12 | Inazuma |
| Entangle Snare nearby enemies with a controlling burst of roots. | Suiton | Offense | 30 | 8 | 20 | 6 | Izanagi |
| Ivy Pillars Raise piercing ivy pillars in a wide circle. | Suiton | Ultimate | 0 | 1 | 60 | 9 | Izanagi |
| Nourishment Quickly restore health with concentrated life energy. | Suiton | Support | 20 | 4 | 45 | 7 | Izanagi |
| Seedling Plant a healing seed of water-life chakra. | Suiton | Support | 25 | 6 | 50 | 7 | Izanagi |
| Tree of Life Channel a sustained life bloom that restores deep wounds. | Suiton | Support | 45 | 14 | 120 | 7 | Izanagi |
| Earth Prison Trap all nearby foes in a ring of rising earth. | Doton | Defense | 35 | 9 | 30 | 6 | Izanami |
| Earthquake Call a catastrophic earthquake that sends enemies flying. | Doton | Ultimate | 0 | 1 | 85 | 12 | Izanami |
| Gravity Bolt Launch a compressed gravity projectile that crushes enemies. | Doton | Offense | 30 | 5 | 42 | 9 | Izanami |
| Landslide Unleash a devastating landslide that buries all surrounding foes. | Doton | Offense | 40 | 10 | 45 | 8 | Izanami |
| Root Pulse Send a focused earth pulse to displace foes in a cone. | Doton | Offense | 25 | 6 | 25 | 5 | Izanami |
| Kage Bunshin Shadow Clone Jutsu — create two battling duplicates. | Neutral | Support | 40 | 12 | 35 | 7 | Standalone |
| Dragon Flame Channel a devastating dragonfire beam that burns enemies for as long as it connects. | Katon | Ultimate | 0 | 1 | 100 | 11 | Kagutsuchi |
| Fire Fist Ignite your fist and deliver a scorching close-range blow. | Katon | Offense | 20 | 4 | 38 | 4 | Kagutsuchi |
| Flame Dash Vanish in a burst of flame and reappear elsewhere. | Katon | Mobility | 22 | 7 | 35 | 7 | Kagutsuchi |
| Inferno Surge Release an inferno that engulfs every nearby enemy. | Katon | Offense | 38 | 7 | 48 | 7 | Kagutsuchi |
| Magma Bomb Hurl a molten projectile that scorches targets on contact. | Katon | Offense | 32 | 5 | 52 | 9 | Kagutsuchi |
| Eight Trigrams Palms Revolving Heaven Spin while releasing chakra from every point to repel attackers and incoming projectiles. | Neutral | Defense | 30 | 1 | 35 | 7 | Standalone |
| Aerial Slam Dive from above and slam the ground with devastating wind force. | Futon | Offense | 36 | 8 | 45 | 7 | Kamikaze |
| Divine Wind Channel the divine wind into a sustained catastrophic beam. | Futon | Ultimate | 0 | 1 | 96 | 11 | Kamikaze |
| Razor Wind Launch a blade of compressed wind at a distant enemy. | Futon | Offense | 24 | 3 | 40 | 10 | Kamikaze |
| Spinning Blade Spin a cyclone of wind blades that cuts all surrounding foes. | Futon | Offense | 32 | 6 | 36 | 5 | Kamikaze |
| Wind Rush Dash forward on a burst of wind with lightning speed. | Futon | Mobility | 18 | 5 | 35 | 7 | Kamikaze |
| Kuchiyose Summoning Jutsu — call forth a powerful guardian creature. | Neutral | Support | 60 | 20 | 35 | 7 | Standalone |
| Annihilation Trigger total annihilation — a void explosion that obliterates all nearby enemies. | Neutral | Ultimate | 0 | 1 | 100 | 11 | Magatsuhi |
| Dark Dash Melt into darkness and reappear in an instant. | Neutral | Mobility | 22 | 6 | 35 | 7 | Magatsuhi |
| Entropy Burst Detonate a burst of entropic void energy around yourself. | Neutral | Offense | 32 | 6 | 44 | 6 | Magatsuhi |
| Null Blade Fire a narrow null-matter blade that erases whatever it touches. | Neutral | Offense | 35 | 5 | 62 | 8 | Magatsuhi |
| Void Spike Pierce a distant enemy with a lance of void chakra. | Neutral | Offense | 28 | 4 | 50 | 9 | Magatsuhi |
| Aqua Shield Surround yourself with a flowing water barrier. | Suiton | Defense | 28 | 11 | 35 | 7 | Namazu |
| Mist Step Dissolve into mist and reform at a safer location. | Suiton | Mobility | 20 | 7 | 35 | 7 | Namazu |
| Tidal Surge Detonate a massive tidal surge that launches all nearby enemies. | Suiton | Ultimate | 0 | 1 | 80 | 11 | Namazu |
| Undertow Pull all nearby foes with a swirling undertow current. | Suiton | Offense | 35 | 9 | 32 | 7 | Namazu |
| Water Prison Trap all surrounding enemies in a globe of crushing water. | Suiton | Defense | 30 | 8 | 28 | 5 | Namazu |
| Char Beam Concentrate burning chakra into a sustained long-range beam that chars on contact. | Katon | Offense | 26 | 4 | 40 | 10 | Ōkamuro |
| Conflagration Trigger a massive conflagration that incinerates everything nearby. | Katon | Ultimate | 0 | 1 | 72 | 12 | Ōkamuro |
| Fire Wall Raise a wall of fire that blasts enemies away. | Katon | Defense | 28 | 7 | 20 | 5 | Ōkamuro |
| Smoke Step Vanish in a cloud of smoke and reappear at a safe distance. | Katon | Mobility | 20 | 7 | 35 | 7 | Ōkamuro |
| Smoulder Zone Create a wide smouldering area that damages all nearby foes. | Katon | Defense | 30 | 8 | 25 | 7 | Ōkamuro |
| Earth Shield Raise earth chakra into a sturdy protective shell. | Doton | Defense | 25 | 9 | 35 | 7 | O-kuni-nushi |
| Earth Wall Force earth upward in a defensive shockwave wall. | Doton | Defense | 25 | 8 | 10 | 5 | O-kuni-nushi |
| Impale Split the ground with a brutal spike eruption. | Doton | Ultimate | 0 | 1 | 80 | 8 | O-kuni-nushi |
| Stone Fist Drive a heavy stone-chakra blow through nearby enemies. | Doton | Offense | 20 | 4 | 40 | 4 | O-kuni-nushi |
| War Aura Harden your fighting spirit with a brief defensive aura. | Doton | Defense | 30 | 12 | 35 | 7 | O-kuni-nushi |
| Life Drain Siphon life force from the void to restore your health. | Neutral | Support | 20 | 5 | 50 | 7 | Oonamuchi |
| Phase Step Phase through the void and emerge at a safer position. | Neutral | Mobility | 22 | 7 | 35 | 7 | Oonamuchi |
| Soul Harvest Reap the souls of nearby foes in a devastating void ring. | Neutral | Ultimate | 0 | 1 | 75 | 9 | Oonamuchi |
| Soul Shield Form a shield of bound soul energy around yourself. | Neutral | Defense | 28 | 11 | 35 | 7 | Oonamuchi |
| Void Mend Channel void chakra to mend deep wounds over time. | Neutral | Support | 28 | 7 | 70 | 7 | Oonamuchi |
| Raijin Chain Lightning Strike the nearest enemies with arcing bolts of lightning. | Raiton | Offense | 32 | 6 | 38 | 9 | Raijin |
| Flash Step Flash through lightning to reposition instantly. | Raiton | Mobility | 20 | 6 | 35 | 7 | Raijin |
| Judgment Bolt Call down judgment lightning that chains through nearby foes. | Raiton | Ultimate | 0 | 1 | 70 | 12 | Raijin |
| Lightning Stream Channel a sustained lightning stream that shocks enemies caught in its path. | Raiton | Offense | 28 | 4 | 46 | 11 | Raijin |
| Thunderclap Clap thunder through the ground in a stunning burst. | Raiton | Offense | 30 | 5 | 40 | 6 | Raijin |
| Rasengan Form a spiralling chakra sphere in hand, then attack to drive it into a target. | Neutral | Offense | 45 | 8 | 35 | 7 | Standalone |
| Rasen Shuriken Form a wind-chakra shuriken, then attack to throw it toward your aim. | Futon | Offense | 60 | 12 | 35 | 7 | Standalone |
| Leviathan Channel a colossal water-dragon torrent that continuously crushes and chills its path. | Suiton | Ultimate | 0 | 1 | 60 | 6 | Ryujin |
| Shark Rush Summon a water shark projectile that crashes through enemies. | Suiton | Offense | 30 | 5 | 55 | 11 | Ryujin |
| Tidal Wave Crash a powerful tidal wave into all surrounding foes. | Suiton | Offense | 32 | 7 | 38 | 7 | Ryujin |
| Water Bullet Fire a high-speed water bullet at a distant enemy. | Suiton | Offense | 22 | 2 | 35 | 8 | Ryujin |
| Water Vortex Spin a vortex of water that sweeps enemies off their feet. | Suiton | Offense | 35 | 8 | 40 | 6 | Ryujin |
| Shadow Imitation Extend the user's shadow through an area and immobilize enemies caught by it. | Neutral | Support | 32 | 1 | 35 | 7 | Standalone |
| Shuriken Flower Scatter a dense fan of chakra-guided shuriken across the aim direction. | Neutral | Offense | 28 | 1 | 35 | 7 | Standalone |
| Tailed Beast Bomb Form an unstable sphere of dense chakra, then launch it to detonate on impact. | Neutral | Offense | 70 | 1 | 35 | 7 | Standalone |
| Discharge Discharge stored lightning energy in a full ring burst. | Raiton | Offense | 30 | 6 | 40 | 7 | Takemikazuchi |
| Lightning Guard Encase yourself in a crackling lightning barrier. | Raiton | Defense | 28 | 10 | 35 | 7 | Takemikazuchi |
| Static Armor Forge a long-lasting static armor that shrugs off heavy blows. | Raiton | Defense | 35 | 13 | 35 | 7 | Takemikazuchi |
| Thunder Slam Smash the ground with lightning force in a cone shockwave. | Raiton | Offense | 22 | 5 | 30 | 5 | Takemikazuchi |
| Thunderstrike Call down Thunderstrike — devastating chain lightning that jumps between foes. | Raiton | Ultimate | 0 | 1 | 72 | 12 | Takemikazuchi |
| Truth-Seeking Orbs Surround the user with shape-transformed chakra that nullifies nearby projectiles. | Neutral | Defense | 55 | 1 | 35 | 7 | Standalone |
| Boulder Barrier Wrap yourself in a rocky shield of earth chakra. | Doton | Defense | 30 | 11 | 35 | 7 | Tsukuyomi |
| Earth Mend Restore health with earth chakra energy. | Doton | Support | 20 | 5 | 55 | 7 | Tsukuyomi |
| Gaia Shield Call on Gaia's power for a massive burst of earth healing. | Doton | Ultimate | 0 | 1 | 140 | 7 | Tsukuyomi |
| Tectonic Slam Trigger a wide seismic burst that launches all nearby foes. | Doton | Offense | 35 | 9 | 35 | 6 | Tsukuyomi |
| Tremble Fist Slam the ground with a focused earth shockwave. | Doton | Offense | 25 | 6 | 28 | 5 | Tsukuyomi |
| Shinra Tensei Repel nearby enemies, ninja tools, and hostile jutsu with a gravity pulse. | Neutral | Defense | 35 | 1 | 44 | 6 | Yomi |
| Fūjutsu Kyūin Form an all-round barrier that absorbs ninjutsu and drains chakra by contact. | Neutral | Defense | 35 | 1 | 35 | 7 | Yomi |
| Gakidō Maintain a Preta Path field that absorbs ninjutsu and drains chakra by contact. | Neutral | Ultimate | 65 | 1 | 90 | 10 | Yomi |
| Kamui Open a brief space-time field that consumes incoming ninjutsu. | Neutral | Defense | 38 | 1 | 35 | 7 | Yomi |
| Banshō Ten'in Pull a distant target directly toward the caster with focused gravitational force. | Neutral | Offense | 25 | 1 | 48 | 10 | Yomi |