The five natures#
Chakra takes five natures: Katon (fire), Futon (wind), Raiton (lightning), Doton (earth) and Suiton (water). Your nature comes from your blessing, not from the individual technique, so it is a decision you make once before the match rather than mid-fight.
Some techniques have no nature at all. Those are neither strong nor weak against anything, which is a real trade: they never get the bonus, but they never eat the penalty either.
Who beats whom#
Hitting someone whose nature you beat multiplies your damage by 1.25.
Hitting someone who beats yours multiplies it by 0.8. Same nature, or either side having no
nature at all, is 1, no bonus and no penalty.
This grid is generated by asking the simulation about every pairing, so it is the cycle the game actually runs, not a copy of it.
Every nature (6)#
Doton Doton
Blessings: O-kuni-nushi, Tsukuyomi, Izanami
15 techniques carry this nature.
Futon Futon
Blessings: Fūjin, Kamikaze, Hayabusa
16 techniques carry this nature.
Katon Katon
Blessings: Amaterasu, Kagutsuchi, Ōkamuro
16 techniques carry this nature.
Raiton Raiton
Blessings: Raijin, Takemikazuchi, Inazuma
16 techniques carry this nature.
