Casting#
A jutsu costs chakra and then goes on cooldown. Chakra is your moment-to-moment budget (it regenerates through the match, so running dry is temporary) while the cooldown is what stops a technique being used twice in a row. A technique you cannot afford and a technique still cooling down both read as unavailable on the bar.
Categories#
Every technique is one of five kinds, and the mix you take is most of what decides how you play:
- Offense: damage, from single strikes to area bursts.
- Defense: shields, barriers, and damage you avoid rather than out-trade.
- Support: healing and buffs, for yourself or a teammate.
- Mobility: closing distance, escaping it, or getting somewhere you should not be.
- Ultimate: your heaviest technique. It occupies its own slot and costs accordingly.
Where techniques come from#
Most techniques belong to a blessing and can only be equipped by a ninja carrying it. A smaller set is standalone, available whatever you have picked, and one, Substitution, is universal: everyone has it and nobody equips it, so it never costs you a slot.
Every technique (111)#
Damage and radius are blank for techniques whose effect is not a single hit: buffs, movement, and summons carry their numbers in phases.
| Technique | Element | Category | Chakra | Cooldown (s) | Damage | Radius | Blessing |
|---|---|---|---|---|---|---|---|
| Chakra Burst Unleash a shockwave of chakra energy in all directions. | Neutral | Offense | 40 | 3 | 35 | 7 | Standalone |
| Chakra Armour Harden your body with chakra armour — temporary invulnerability. | Neutral | Defense | 25 | 6 | Standalone | ||
| Fireball Launch a fireball toward the aim point; it explodes on impact. | Katon | Offense | 45 | 5 | 50 | 8 | Standalone |
| Healing Art Channel medical ninjutsu to steadily restore health. | Neutral | Support | 35 | 10 | 60 | Standalone | |
| Substitution Replace your body with a decoy and vanish to safety. | Neutral | Defense | 50 | 1 | Universal | ||
| Engulf Maintain a close burning jet that damages and ignites enemies caught in it. | Katon | Offense | 25 | 5 | 60 | 6 | Amaterasu |
| Amaterasu Fireball Launch a focused fireball that explodes on impact. | Katon | Offense | 30 | 3 | 45 | 10 | Amaterasu |
| Firecage Burst flame around you to punish nearby enemies. | Katon | Defense | 35 | 7 | 35 | 6 | Amaterasu |
| Flame Nova Detonate a nova of fire that launches enemies back. | Katon | Offense | 40 | 6 | 50 | 7 | Amaterasu |
| Scorched Earth Turn the battlefield beneath you into a massive fireburst. | Katon | Ultimate | 0 | 1 | 90 | 11 | Amaterasu |
| Chakra Blade Infusion Run chakra through your weapon, empowering every hit for a short window. | Neutral | Offense | 35 | 12 | 35 | 7 | Standalone |
| Chakra Bullet Compress raw chakra into a fast projectile and fire it through the aim point. | Neutral | Offense | 30 | 1 | 35 | 7 | Standalone |
| Chakra Cannon Channel a continuous beam of shaped chakra toward the aim point. | Neutral | Offense | 45 | 1 | 35 | 7 | Standalone |
| Chakra Disc Shape chakra into a cutting disc and launch it along the aim line. | Neutral | Offense | 34 | 1 | 35 | 7 | Standalone |
| Cherry Blossom Impact Focus chakra into one decisive strike and release it as a ground-breaking shockwave. | Neutral | Offense | 35 | 1 | 35 | 7 | Standalone |
| Chidori One Thousand Birds — a lightning-infused piercing strike. | Raiton | Offense | 50 | 10 | 35 | 7 | Standalone |
| Cyclone Plant a cyclone that drags enemies in and whirls them around. | Futon | Offense | 32 | 7 | 32 | 6 | Fūjin |
| Flicker Step Flicker through the wind to a safer position. | Futon | Mobility | 20 | 6 | 35 | 7 | Fūjin |
| Gale Slash Cut forward with a blade of compressed wind. | Futon | Offense | 28 | 3 | 42 | 10 | Fūjin |
| Tempest Unleash a tempest that sucks enemies in, spins them and bursts as it fades. | Futon | Ultimate | 0 | 1 | 78 | 9 | Fūjin |
| Wind Veil Wrap yourself in wind for a brief evasive guard. | Futon | Defense | 25 | 10 | 35 | 7 | Fūjin |
| Gale Step Ride the gale to swiftly reposition out of danger. | Futon | Mobility | 20 | 6 | 35 | 7 | Hayabusa |
| Gust Shield Wrap yourself in a swirling gust barrier. | Futon | Defense | 25 | 10 | 35 | 7 | Hayabusa |
| Heaven's Wind Invoke the winds of heaven in a burst that clears all nearby foes. | Futon | Ultimate | 0 | 1 | 70 | 9 | Hayabusa |
| Updraft Create a powerful updraft that launches nearby enemies into the air. | Futon | Offense | 28 | 7 | 30 | 6 | Hayabusa |
| Wind Heal Channel the gentle wind to steadily restore your health. | Futon | Support | 20 | 5 | 45 | 7 | Hayabusa |
| Hiraishin The Flying Thunder God technique — a blistering long-range blink. | Neutral | Mobility | 35 | 7 | 35 | 7 | Standalone |
| Arc Bolt Fire a crackling arc bolt at a distant enemy. | Raiton | Offense | 24 | 3 | 38 | 9 | Inazuma |
| Spark Heal Channel healing sparks of lightning chakra to restore health. | Raiton | Support | 22 | 6 | 45 | 7 | Inazuma |
| Speed Surge Surge with electric speed to reposition in an instant. | Raiton | Mobility | 18 | 5 | 35 | 7 | Inazuma |
| Surge Burst Release a surge of lightning in all directions. | Raiton | Offense | 30 | 6 | 40 | 6 | Inazuma |
| Thunderbolt Rush Unleash Thunderbolt Rush — rapid chain lightning that arcs across multiple foes. | Raiton | Ultimate | 0 | 1 | 68 | 12 | Inazuma |
| Entangle Snare nearby enemies with a controlling burst of roots. | Suiton | Offense | 30 | 8 | 20 | 6 | Izanagi |
| Ivy Pillars Raise piercing ivy pillars in a wide circle. | Suiton | Ultimate | 0 | 1 | 60 | 9 | Izanagi |
| Nourishment Quickly restore health with concentrated life energy. | Suiton | Support | 20 | 4 | 45 | 7 | Izanagi |
| Seedling Plant a healing seed of water-life chakra. | Suiton | Support | 25 | 6 | 50 | 7 | Izanagi |
| Tree of Life Channel a sustained life bloom that restores deep wounds. | Suiton | Support | 45 | 14 | 120 | 7 | Izanagi |
| Earth Prison Trap all nearby foes in a ring of rising earth. | Doton | Defense | 35 | 9 | 30 | 6 | Izanami |
| Earthquake Raise a core of earth that drags foes onto it and slams them back into the ground. | Doton | Ultimate | 0 | 1 | 85 | 12 | Izanami |
| Gravity Bolt Launch a compressed gravity projectile that crushes enemies. | Doton | Offense | 30 | 5 | 42 | 9 | Izanami |
| Landslide Unleash a devastating landslide that buries all surrounding foes. | Doton | Offense | 40 | 10 | 45 | 8 | Izanami |
| Root Pulse Send a focused earth pulse to displace foes in a cone. | Doton | Offense | 25 | 6 | 25 | 5 | Izanami |
| Kage Bunshin Shadow Clone Jutsu — create two battling duplicates. | Neutral | Support | 40 | 12 | 35 | 7 | Standalone |
| Dragon Flame Channel a devastating dragonfire beam that burns enemies for as long as it connects. | Katon | Ultimate | 0 | 1 | 100 | 11 | Kagutsuchi |
| Fire Fist Ignite your fist and deliver a scorching close-range blow. | Katon | Offense | 20 | 4 | 38 | 4 | Kagutsuchi |
| Flame Dash Vanish in a burst of flame and reappear elsewhere. | Katon | Mobility | 22 | 7 | 35 | 7 | Kagutsuchi |
| Inferno Surge Release an inferno that engulfs every nearby enemy. | Katon | Offense | 38 | 7 | 48 | 7 | Kagutsuchi |
| Magma Bomb Hurl a molten projectile that scorches targets on contact. | Katon | Offense | 32 | 5 | 52 | 9 | Kagutsuchi |
| Eight Trigrams Palms Revolving Heaven Spin while releasing chakra from every point to repel attackers and incoming projectiles. | Neutral | Defense | 30 | 1 | 35 | 7 | Standalone |
| Aerial Slam Dive from above and slam the ground with devastating wind force. | Futon | Offense | 36 | 8 | 45 | 7 | Kamikaze |
| Divine Wind Channel the divine wind into a sustained catastrophic beam. | Futon | Ultimate | 0 | 1 | 96 | 11 | Kamikaze |
| Razor Wind Launch a blade of compressed wind at a distant enemy. | Futon | Offense | 24 | 3 | 40 | 10 | Kamikaze |
| Spinning Blade Spin a cyclone of wind blades that cuts all surrounding foes. | Futon | Offense | 32 | 6 | 36 | 5 | Kamikaze |
| Wind Rush Dash forward on a burst of wind with lightning speed. | Futon | Mobility | 18 | 5 | 35 | 7 | Kamikaze |
| Kuchiyose Summoning Jutsu — call forth a powerful guardian creature. | Neutral | Support | 60 | 20 | 35 | 7 | Standalone |
| Annihilation Trigger total annihilation — a void explosion that obliterates all nearby enemies. | Neutral | Ultimate | 0 | 1 | 100 | 11 | Magatsuhi |
| Dark Dash Melt into darkness and reappear in an instant. | Neutral | Mobility | 22 | 6 | 35 | 7 | Magatsuhi |
| Entropy Burst Detonate a burst of entropic void energy around yourself. | Neutral | Offense | 32 | 6 | 44 | 6 | Magatsuhi |
| Null Blade Fire a narrow null-matter blade that erases whatever it touches. | Neutral | Offense | 35 | 5 | 62 | 8 | Magatsuhi |
| Void Spike Pierce a distant enemy with a lance of void chakra. | Neutral | Offense | 28 | 4 | 50 | 9 | Magatsuhi |
| Aqua Shield Surround yourself with a flowing water barrier. | Suiton | Defense | 28 | 11 | 35 | 7 | Namazu |
| Mist Step Dissolve into mist and reform at a safer location. | Suiton | Mobility | 20 | 7 | 35 | 7 | Namazu |
| Tidal Surge Detonate a massive tidal surge that launches all nearby enemies. | Suiton | Ultimate | 0 | 1 | 80 | 11 | Namazu |
| Undertow Pull all nearby foes with a swirling undertow current. | Suiton | Offense | 35 | 9 | 32 | 7 | Namazu |
| Water Prison Trap all surrounding enemies in a globe of crushing water. | Suiton | Defense | 30 | 8 | 28 | 5 | Namazu |
| Char Beam Concentrate burning chakra into a sustained long-range beam that chars on contact. | Katon | Offense | 26 | 4 | 40 | 10 | Ōkamuro |
| Conflagration Trigger a massive conflagration that incinerates everything nearby. | Katon | Ultimate | 0 | 1 | 72 | 12 | Ōkamuro |
| Fire Wall Raise a wall of fire that blasts enemies away. | Katon | Defense | 28 | 7 | 20 | 5 | Ōkamuro |
| Smoke Step Vanish in a cloud of smoke and reappear at a safe distance. | Katon | Mobility | 20 | 7 | 35 | 7 | Ōkamuro |
| Smoulder Zone Create a wide smouldering area that damages all nearby foes. | Katon | Defense | 30 | 8 | 25 | 7 | Ōkamuro |
| Earth Shield Raise earth chakra into a sturdy protective shell. | Doton | Defense | 25 | 9 | 35 | 7 | O-kuni-nushi |
| Earth Wall Force earth upward in a defensive shockwave wall. | Doton | Defense | 25 | 8 | 10 | 5 | O-kuni-nushi |
| Impale Split the ground with a brutal spike eruption. | Doton | Ultimate | 0 | 1 | 80 | 8 | O-kuni-nushi |
| Stone Fist Drive a heavy stone-chakra blow through nearby enemies. | Doton | Offense | 20 | 4 | 40 | 4 | O-kuni-nushi |
| War Aura Harden your fighting spirit with a brief defensive aura. | Doton | Defense | 30 | 12 | 35 | 7 | O-kuni-nushi |
| Life Drain Siphon life force from the void to restore your health. | Neutral | Support | 20 | 5 | 50 | 7 | Oonamuchi |
| Phase Step Phase through the void and emerge at a safer position. | Neutral | Mobility | 22 | 7 | 35 | 7 | Oonamuchi |
| Soul Harvest Bind foes to a soul core that feeds you as it crushes them, then bursts on the ground. | Neutral | Ultimate | 0 | 1 | 75 | 9 | Oonamuchi |
| Soul Shield Form a shield of bound soul energy around yourself. | Neutral | Defense | 28 | 11 | 35 | 7 | Oonamuchi |
| Void Mend Channel void chakra to mend deep wounds over time. | Neutral | Support | 28 | 7 | 70 | 7 | Oonamuchi |
| Raijin Chain Lightning Strike the nearest enemies with arcing bolts of lightning. | Raiton | Offense | 32 | 6 | 38 | 9 | Raijin |
| Flash Step Flash through lightning to reposition instantly. | Raiton | Mobility | 20 | 6 | 35 | 7 | Raijin |
| Judgment Bolt Call down judgment lightning that chains through nearby foes. | Raiton | Ultimate | 0 | 1 | 70 | 12 | Raijin |
| Lightning Stream Channel a sustained lightning stream that shocks enemies caught in its path. | Raiton | Offense | 28 | 4 | 46 | 11 | Raijin |
| Thunderclap Clap thunder through the ground in a stunning burst. | Raiton | Offense | 30 | 5 | 40 | 6 | Raijin |
| Rasengan Form a spiralling chakra sphere in hand, then attack to drive it into a target. | Neutral | Offense | 45 | 8 | 35 | 7 | Standalone |
| Rasen Shuriken Form a wind-chakra shuriken, then attack to throw it toward your aim. | Futon | Offense | 60 | 12 | 35 | 7 | Standalone |
| Leviathan Channel a colossal water-dragon torrent that continuously crushes and chills its path. | Suiton | Ultimate | 0 | 1 | 60 | 6 | Ryujin |
| Shark Rush Summon a water shark projectile that crashes through enemies. | Suiton | Offense | 30 | 5 | 55 | 11 | Ryujin |
| Tidal Wave Crash a powerful tidal wave into all surrounding foes. | Suiton | Offense | 32 | 7 | 38 | 7 | Ryujin |
| Water Bullet Fire a high-speed water bullet at a distant enemy. | Suiton | Offense | 22 | 2 | 35 | 8 | Ryujin |
| Water Vortex Spin a water vortex that pulls enemies in and chills them. | Suiton | Offense | 35 | 8 | 40 | 6 | Ryujin |
| Shadow Imitation Extend the user's shadow through an area and immobilize enemies caught by it. | Neutral | Support | 32 | 1 | 35 | 7 | Standalone |
| Shuriken Flower Scatter a dense fan of chakra-guided shuriken across the aim direction. | Neutral | Offense | 28 | 1 | 35 | 7 | Standalone |
| Tailed Beast Bomb Form an unstable sphere of dense chakra, then launch it to detonate on impact. | Neutral | Offense | 70 | 1 | 35 | 7 | Standalone |
| Discharge Discharge stored lightning energy in a full ring burst. | Raiton | Offense | 30 | 6 | 40 | 7 | Takemikazuchi |
| Lightning Guard Encase yourself in a crackling lightning barrier. | Raiton | Defense | 28 | 10 | 35 | 7 | Takemikazuchi |
| Static Armor Forge a long-lasting static armor that shrugs off heavy blows. | Raiton | Defense | 35 | 13 | 35 | 7 | Takemikazuchi |
| Thunder Slam Smash the ground with lightning force in a cone shockwave. | Raiton | Offense | 22 | 5 | 30 | 5 | Takemikazuchi |
| Thunderstrike Call down Thunderstrike — devastating chain lightning that jumps between foes. | Raiton | Ultimate | 0 | 1 | 72 | 12 | Takemikazuchi |
| Truth-Seeking Orbs Surround the user with shape-transformed chakra that nullifies nearby projectiles. | Neutral | Defense | 55 | 1 | 35 | 7 | Standalone |
| Boulder Barrier Wrap yourself in a rocky shield of earth chakra. | Doton | Defense | 30 | 11 | 35 | 7 | Tsukuyomi |
| Earth Mend Restore health with earth chakra energy. | Doton | Support | 20 | 5 | 55 | 7 | Tsukuyomi |
| Gaia Shield Call on Gaia's power for a massive burst of earth healing. | Doton | Ultimate | 0 | 1 | 140 | 7 | Tsukuyomi |
| Tectonic Slam Trigger a wide seismic burst that launches all nearby foes. | Doton | Offense | 35 | 9 | 35 | 6 | Tsukuyomi |
| Tremble Fist Slam the ground with a focused earth shockwave. | Doton | Offense | 25 | 6 | 28 | 5 | Tsukuyomi |
| Shinra Tensei Repel nearby enemies, ninja tools, and hostile jutsu with a gravity pulse. | Neutral | Defense | 35 | 1 | 44 | 6 | Yomi |
| Fūjutsu Kyūin Form an all-round barrier that absorbs ninjutsu and drains chakra by contact. | Neutral | Defense | 35 | 1 | 35 | 7 | Yomi |
| Chibaku Tensei Cast a gravity core that drags foes into the sky, crushes them on its growing mass and slams them into the ground. | Neutral | Ultimate | 0 | 1 | 90 | 10 | Yomi |
| Kamui Open a brief space-time field that consumes incoming ninjutsu. | Neutral | Defense | 38 | 1 | 35 | 7 | Yomi |
| Banshō Ten'in Pull a distant target directly toward the caster with focused gravitational force. | Neutral | Offense | 25 | 1 | 48 | 10 | Yomi |
